package gam.n1.areas;

import gam.n1.areas.block.iBox;
import org.bukkit.Chunk;
import org.bukkit.World;
import org.bukkit.entity.Player;

import java.util.Set;

public interface BukkitArea {
    iBox getBox();
    void setBox(iBox box);
    Set<Chunk> getChunksInArea();
    World getAreaInWorld();
    Player getCreator();
}
